Cortina Digital
Francisco A. Cortina
3D Artist, Supervisor and Consultant
Francisco has been a professional 3D artist in the Visual Effects and Animation industries since 1995. He has worked as both a production artist and supervisor with experience in Modeling, Texturing, Shading, Rigging, Lighting and Animation.
Previously, he was a Modeling Supervisor at Digital Domain, a Character Technical Director at Dreamworks Animation and a Senior 3D Artist and Animator at Square USA (Owned by Square-Enix, Co Ltd.).
In 2005 he decided to go independent and founded his company, Cortina Digital, offering 3D character development, consulting and outsourcing services to the Visual Effects, Animation and Video Game industries.
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Francisco’s career began while attending the oldest fine arts college in the United States, the Maryland Institute College of Art (MICA) in Baltimore, Maryland, where he earned a Bachelor of Fine Arts degree.
While working on his senior year thesis, he was able to merge his passion for fine art with his interest in computer animation. In his final year at MICA he was offered his first position as an animator at the Johns Hopkins University M.a.d.l.a.b medical laboratory in Baltimore, MD.
Art & Technology
Creation of the Batman character for Blur Studio, Inc. Check out their work at www.blur.com
Blending the traditional art fields of drawing, painting and sculpting with the latest 3D computer graphics techniques, no character project is too difficult or complex; whether it is a stylized character for an animated movie or a hyper-realistic one for a film or commercial trailer.
Clients – Companies
Real-time Tech Demos (QTI) – Qualcomm, Inc.
Halo: Anniversary (Microsoft) – Blur Studio, Inc.
Star Wars: The Old Republic of the Fallen Empire (EA) – Blur Studio, Inc.
Elder Scrolls Online (Bethesda) – Blur Studio, Inc.
Real-time Character Consultant – Codebaby, Inc.
Assassin’s Creed: Unity (Ubisoft) – Blur Studio, Inc.
Batman: Arkham Origins (Warner Bros.) – Blur Studio, Inc.
Dark Souls 2 (From Software) – Blur Studio, Inc.
League of Legends: A Twist of Fate (Riot Games) – Blur Studio, Inc.
Dead Rising 3 (Capcom) – Blur Studio, Inc.
Injustice: Gods Among Us (Warner Bros.) – Blur Studio, Inc.
LOTR: Guardians of Middle Earth (Warner Bros.) – Blur Studio, Inc.
Call of Duty (Activision) – Infinity Ward, Inc.
Thief (Square-Enix) – Goldtooth Creative, Inc.
Far Cry 3 (Ubisoft) – Blur Studio, Inc.
Planetside 2 (Sony Online Ent.) – Blur Studio, Inc.
Resident Evil: Operation Racoon City (Capcom) – Blur Studio, Inc.
Internal Development – Day 1 Studios, Inc.
Killzone 3 (Sony Computer Entertainment Europe) – Guerrilla Games, Inc.
OnLive Geni4 Real-time character for GDC – Mova, Inc.
Napoleon: Total War (Sega) – Realtime UK, Inc.
Red Faction: Armaggeddon (THQ) – Volition, Inc.
Internal Development – Spark Unlimited, Inc.
Juiced 3 (THQ) – Realtime UK, Inc.
Heavy Rain (Sony Computer Entertainment Europe) – Quantic Dream.
Internal Development – Eyemaginations, Inc.